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Take a closer look:

Koordinatus

Computer science that moves.

Koordinatus - Basic Computer Science Education for Children

Better than learning robots

It has already been scientifically proven that we experience and understand learning content better through active doing. The use of movement supports and deepens the experiences made. An aspect that is of great importance especially in the digital world. Computer science education begins with understanding the basics. The holistic approach of our Koordinatus does exactly that: it conveys basic knowledge to understand computational procedures in playful steps. In doing so, the children use different forms of movement instead of, for example, engaging exclusively cognitively with Bee Bots.

How it works

The implementation of our computer science game is simple and easy to understand. The Koordinatus can be used as a playful project in the STEM area over several activities and days. The clear short instructions are divided into 7 modules. These are carried out with the same group of children. The number varies depending on age and group composition, but it should be conducted in a small group (e.g. 4 or 6 children) so that everyone can participate equally actively and collaborate cooperatively. The modules build on each other and include various topics such as understanding a table and the programming language (see learning content). Modules can be repeated, supplemented, or worked on selectively according to individual needs. The computational learning content is experienced on the game board through conversations, active contribution, and the implementation of ideas full of movement.

Record learning progress with documentation aids

Our Koordinatus includes clear documentation sheets as reproducible templates. These offer educators a practical support to document learning progress in a targeted way.

Simple instructions in print & insight via video

With the Koordinatus you can get started quickly. Even without much preparation time. To understand the concept, you will find a practical insight through the video available on this page. In addition, you will receive an education folder with your Koordinatus. This contains quick and easy-to-understand brief instructions for each module. So you can get started in just a few minutes.

Learning content

Topic: Digitalization with preschool & primary school children

With our Koordinatus you receive an easily implementable learning game that enables children to develop an understanding and awareness of the basics of our digital world. This forms the basis for all subsequent learning content on computer science and other skills in the mathematical and digital domain. In addition, movement activities are integrated and collaborative work, as well as the exchange and reflection on these topics, are encouraged.

Learning spatial orientation & understanding tables

In the first module, the children develop an understanding of their body's position in space. This is experienced using the table. Here the children understand how a table works and move playfully across rows and columns.

Planning, acting strategically & checking results

The children plan a path across the individual table cells by drawing it on template cards. Then they execute it on the large playing field and walk the painted route.

Memory skills, using pictograms & inventing movements

The children memorize a path that they previously marked on the table with small path markers. Afterwards the markers are removed. The children develop ideas on how they can move along this path. Then they follow the path using the conceived form of movement, e.g. on tiptoe, backwards or hopping. Additionally, picture cards are used that depict small pictograms. Each pictogram represents a task, e.g. clapping or jumping jacks. The pictograms are placed on the squares of the path and performed when that table cell is reached.

Discover digital devices like robots in everyday life

The children develop an awareness of where digital devices such as helper machines (e.g. robot vacuum cleaners) accompany our everyday life. They also learn the meaning of input, processing and output that underlie the digital world and on which these devices operate.

Getting to know programming language

Children learn playfully that a robot is controlled by command formulations which it then executes.

Learning to understand computer programs

With our computer science game, children learn by laying command cards how a computer program is structured. The command cards are placed in a self-created order and then transferred to the table game board where they are executed.

The collaboration between human & robot

The children develop a complex procedure that is playfully executed as a robot on the table. A program can thus consist of the following command cards: forward, bend down & pick something up, forward, hop, turn right, do jumping jacks, etc. They take on the roles of both the programming human and the executing robot.

Reflect & raise awareness

At the end of the project, the group reflects on the experiences made and exchanges the thoughts that arise. For example, what a human and what a robot are good at.

Co-constructive working

The children verbalize the experiences, exchange ideas with each other and jointly consider rules and regularities.

Why are programming & computer science important for children?

Understanding the world

Children grow up in a digitized world. They need to learn to understand it from an early age in order to navigate it competently. A basic understanding of the underlying processes creates an ideal foundation for subsequent school education, understanding digital devices in the private sphere and supports an awareness in the further development and digitalization of our society.

Computer science explained simply

Computer science is the science of the systematic representation, storage, processing and transmission of information, with a particular focus on automatic processing with computers. One subfield is programming.

Programming explained simply

Programming means giving a computer or robot commands by entering code and thereby creating games, programs and websites or controlling robots. The code consists of characters and symbols that stand for specific commands.

Computer science. Playfully. Understand. With the Koordinatus from KRAFT.

Technical details

Koordinatus

Age of:

5 years

Age up to:

10 years

Dimensions (W x H x D):

175 x 200 cm

Manufacturer information:

KRAFT GmbH, Von-Humboldt-Straße 9, 74592 Kirchberg, info@kraft-lernen.de

303-100_koordinatus

Reviews for “Koordinatus”

Review with rating of 5 out of 5 stars

From: Kita aus Norddeutschland

On: 11.07.2024

Wir haben den Koordinatus bestellt, weil wir das Thema Programmieren unseren Kindern näher bringen wollen. Das Prinzip haben wir dank der Anleitung sehr gut selbst verstanden. Die Kinder hatten viel Freude beim Spielen und automatisch ein Verständnis für das ganze Thema Digitalisierung erworben. Ein voller Erfolg für unsere Kita. Sogar die Eltern der Kinder sind glücklich... :)

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